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The home of Retronauts, the greatest classic gaming podcast of all time! Or at least the oldest. New episodes every Monday (with bonus episodes every other Friday). Hosts Bob Mackey and Jeremy Parish explore the history of video games through casual conversations, developer interviews, and deep-dives into both influential games and esoteric topics alike.

Aug 27, 2018

Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.


Aug 24, 2018

Greetings, programs! Anthony Schwader of the Game & Movie podcast joins Jeremy to discuss games about a movie about games: Disney's Tron, and all its tie-in video game creations.


Aug 20, 2018

It's a double dose of bardy delight! First, Jason Wilson and Rowan Kaiser join Jeremy and Bob in the studio to talk about the importance of Interplay's The Bard's Tale. Then, designer Michael Cranford regales us with the saga of its creation.


Aug 13, 2018

A potpourri of topics this week as Ben Elgin and Benj Edwards talk Jeremy through the early days of dial-up gaming and BBS madness. Then, Shivam Bhatt and Bob help tackle a long-overdue listener mailbag.


Aug 10, 2018

In 1994, Sega released the Pico: a cute little purple-and-teal suitcase that ran on Genesis hardware and promised to enhance young minds rather than rot them. While it was a neat little piece of tech at the time, America didn't take as kindly to the Pico as Japan did--though Sega's little "learning computer" managed...