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The home of Retronauts, the greatest classic gaming podcast of all time! Or at least the oldest. New episodes every Monday (with bonus episodes every other Friday). Hosts Bob Mackey and Jeremy Parish explore the history of video games through casual conversations, developer interviews, and deep-dives into both influential games and esoteric topics alike.

Aug 29, 2016

Five years after making his hosting debut in Retronauts Live episode 17, Bob returns to the topic of the Super Nintendo to find out if there's anything new to say. Thankfully, a half-decade later, we're all a little older, and a little wiser--but mostly a little older. On this celebration of the SNES' 25th...


Aug 22, 2016

Bryan Ochalla joins in again for another in-depth dissection of the Game Boy library. This time we look at Nintendo's Tennis and the system's 800-lb. gorilla. Not, not Donkey Kong (DK's an ape, not a gorilla!) — I mean Tetris. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for...


Aug 15, 2016

Ray Barnholt joins Jeremy and Bob in an attempt to make sense of the bizarre lineage of SEGA's Wonder Boy, Hudson's Adventure Island, and the pronunciation of "Westone." It's 100 minutes of confusion! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if...


Aug 8, 2016

On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, and Henry Gilbert as your podcasting pals cast off the shackles of edutainment and bring you a mostly frivolous test of their classic game audio knowledge. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for...


Aug 1, 2016

In an era of high scores and game overs, Bay Area developer Will Wright's fascination with urban planning led to an experience completely unique to our medium: a video game with no win state. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Kat Bailey as the crew traces the history of...