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The home of Retronauts, the greatest classic gaming podcast of all time! Or at least the oldest. New episodes every Monday (with bonus episodes every other Friday). Hosts Bob Mackey and Jeremy Parish explore the history of video games through casual conversations, developer interviews, and deep-dives into both influential games and esoteric topics alike.

Oct 14, 2019

For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for...


Oct 10, 2019

We're coming back to the Portland Retro Gaming Expo this year for another live appearance!

When: Saturday, October 19 at 9:00pm

Where: Auditorium A at the Portland Retro Gaming Expo

What: Our latest live panel, "When Celebrities and Video Games Collide!"

For more info, check out the official PRGE schedule, or the...


Oct 4, 2019

As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With...


Sep 16, 2019

In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience...


Sep 6, 2019

Now that Retronauts has transitioned to deep dives of single titles over the past few years, it's about time to focus on a genre we rarely touch: adventure games. That said, this marks the beginning of a limited series where I (Bob) will be covering the entire LucasArts adventure library—one game per...