Retronauts

Jeremy looks at how this classic RPG's 3DS remake compares to the unhappy reputation of the original version.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

 

Direct download: Retronauts_Micro_047__Dragon_Quest_VII_and_the_Slow_Burn.mp3
Category:podcast -- posted at: 7:35am PDT

Jared Petty joins Bob and Jeremy to contemplate the good and the bad of Nintendo's third home console, which launched 20 years ago this month. (Apologies for the audio defects in this episode — they didn't become apparent until we had finished recording.)

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_74__Nintendo_64.mp3
Category:podcast -- posted at: 5:51am PDT

It's a bird! It's a plane! It's... some guy riding the subway! On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and special guest Chris Baker as the crew dissects two of the earliest (and worst) superhero games the NES has to offer: Superman and The Uncanny X-Men. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!


Five years after making his hosting debut in Retronauts Live episode 17, Bob returns to the topic of the Super Nintendo to find out if there's anything new to say. Thankfully, a half-decade later, we're all a little older, and a little wiser--but mostly a little older. On this celebration of the SNES' 25th birthday, Jeremy Parish, Ray Barnholt, and Capcom's Tim Turi tag along to sing the praises of Nintendo's wonderful 16-bit console. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_73__Super_Nintendo_Entertainment_System.mp3
Category:general -- posted at: 8:49am PDT

Bryan Ochalla joins in again for another in-depth dissection of the Game Boy library. This time we look at Nintendo's Tennis and the system's 800-lb. gorilla. Not, not Donkey Kong (DK's an ape, not a gorilla!) — I mean Tetris.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page

Direct download: Retronauts_Micro_045__Tennis_and_Tetris_for_Game_Boy.mp3
Category:podcast -- posted at: 7:36am PDT

Ray Barnholt joins Jeremy and Bob in an attempt to make sense of the bizarre lineage of SEGA's Wonder Boy, Hudson's Adventure Island, and the pronunciation of "Westone." It's 100 minutes of confusion!

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_72__Wonder_Boy_Vs._Adventure_Island.mp3
Category:podcast -- posted at: 4:50am PDT

On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, and Henry Gilbert as your podcasting pals cast off the shackles of edutainment and bring you a mostly frivolous test of their classic game audio knowledge. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_044__Classic_Game_SFX_Quizdown.mp3
Category:podcast -- posted at: 10:00am PDT

In an era of high scores and game overs, Bay Area developer Will Wright's fascination with urban planning led to an experience completely unique to our medium: a video game with no win state. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Kat Bailey as the crew traces the history of SimCity from its brilliant roots to its unfortunate decline, and ponder just how much product Will Wright's cartoon avatar needs to keep his green afro so bouncy and manageable.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

 

Direct download: Retronauts_Episode_71__SimCity.mp3
Category:podcast -- posted at: 8:16am PDT

Caitlin Oliver chats with Jeremy about gaming's most aesthetically pleasing collecting habit: Acquiring the full spectrum of Nintendo's multi-colored Japanese 8-bit cartridges.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_043__The_Famicom_Rainbow.mp3
Category:podcast -- posted at: 5:26am PDT

Chris Kohler and Sam Claiborne join up for another single-game exploratory session, this time centered around the original Final Fantasy. More like Final FantasTIC, right???

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_70__Final_Fantasy_I.mp3
Category:podcast -- posted at: 6:25am PDT

On this episode of Retronauts Micro, we return once again to the mixtape format for a small sampling of the catchiest shop themes in classic video games. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

2:50 - Pub Polka from Dragon Quest IX

4:18 - Shop Theme from NES Beetlejuice

5:00 - Master Librarian from Castlevania: Symphony of the Night

6:41 - Shop Theme from River City Ransom

7:56 - Humoresque of a Little Dog from Mother

8:55 - Tadashi Pharmacy Song from Revelations: Persona

Direct download: Retronauts_Micro_042__Shop_Theme_Mixtape.mp3
Category:podcast -- posted at: 12:00am PDT

The SNES RPG EarthBound might be considered a true cult classic, but its rise from critical flop to beloved masterpiece didn't happen overnight. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Michael Grimm, and Andrew Goldfarb as the crew tries to pin down what makes this Japanese take on Boomer-friendly Americana so special. OK desu ka? Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_69__EarthBound.mp3
Category:podcast -- posted at: 10:00am PDT

It's not really a Micro episode, but that's OK — it's not really Retronauts, either. Jeremy digs up a pilot episode for a Game Boy-centered podcast (costarring Game Boy superfan Bryan Ochalla) that ultimately never saw the light of day.

In this standalone episode, we discuss the system's launch and day-one releases: Baseball, Alleyway, Yakuman, and of course Super Mario Land.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_041__A_Failed_Game_Boy_Pilot.mp3
Category:general -- posted at: 5:00am PDT

Steven Lin and Jaz Rignall join up to talk about Namco's all-time classic Pac-Man, as well as its spinoffs, sequels, and merchandizing. 

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

 

Direct download: Retronauts_Episode_68__Pac-Man.mp3
Category:general -- posted at: 5:27am PDT

Despite the fact that video games have been a household mainstay since the '80s, they've been mostly absent from TV programming until fairly recently. But before G4 emerged in 2002, there was GamePro TV: A short-lived, syndicated show from 1991 that existed as an extremely literal interpretation of the popular magazine. On this episode of Retronauts Micro, join Bob Mackey, Dave Rudden, Chris Antista, and Henry Gilbert as the crew explores this relic of the '90s and tries desperately to write down J.D. Roth's codes in time. It'll be totally tubular, bud!

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

 

Direct download: Retronauts_Micro_040__GamePro_TV.mp3
Category:podcast -- posted at: 8:30am PDT

Due to our erratic Retronauts recording schedule--a whole bunch of podcasts every three to four months--it's a lot harder than it used to be to respond to our fans in a timely manner. That's why, once per year, we sit down and pore over a selection of the best listener letters for the sake of a freewheeling, 90-minute discussion. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Mikel Reparaz, and Chris Kohler as the crew tackles important issues, like the state of gaming preservation and their respective waifus. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_67__Listener_Mail_2016.mp3
Category:podcast -- posted at: 11:28am PDT

Jeremy reminisces on the appeal of Namco's Klonoa, a PlayStation game whose existence defied the odds. Simple yet memorable, its ethereal atmosphere make it a timeless 32-bit creation.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more podcasts or whatever. And if you'd like to support the show, that can be arranged through our Patreon page.

Direct download: 140_Retronauts_Micro_039__Klonoa.mp3
Category:podcast -- posted at: 5:33am PDT

Chris Kohler and Sam Claiborn join Jeremy and Bob to dive deep into a part of the Zelda series Retronauts has rarely touched on: The NES duo of The Legend of Zelda and Zelda II.

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more podcasts or whatever. And if you'd like to support the show, that can be arranged through our Patreon page.

Direct download: 139_Retronauts_Episode_66__Zelda_on_NES.mp3
Category:podcast -- posted at: 4:37am PDT

These days, we have YouTube, Twitch, and a variety of platforms to bring us endless footage of just about every game ever made, but kids who grew up in the '90s weren't so lucky. Despite our prehistoric existence, though, we at least had the short-lived game show, Nick Arcade, which gave a nation of cable TV viewers nothing but pure gaming action for roughly 23% of its running time. On this episode of Retronauts Micro, enter the VIDEO ZONE as Bob Mackey, Chris Antista, Dave Rudden, and Henry Gilbert explore the best kids' entertainment Florida is capable of. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_038__Nick_Arcade_with_Special_Guests_Laser_Time.mp3
Category:podcast -- posted at: 9:00am PDT

Sorry to make you feel old, but Resident Evil turns 20 this year. And since we games journalists can't help but be obsessed with anniversaries that end in a 0 or a 5, it's only natural that we record a Retronauts retrospective on this rich subject. On this episode, listen in as Bob Mackey, Jeremy Parish, and guest Dave Rudden explore the first three Resident Evil games and their surprisingly convoluted histories. (And we at least make an effort to keep the regurgitation of tired memes to a minimum.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_65__Resident_Evil.mp3
Category:podcast -- posted at: 10:00am PDT

A look back at, to our knowledge, the final legacy ofMegaMancreator Akira Kitamura: The overlooked andoverpricedNESplatformer Little Samson. Be sure to visit our blog atRetronauts.com, and checkout our partner site, USgamer,for more great stuff. And if you'd like to send a few bucks ourway, head on over to our Patreon page!

Direct download: 136_Retronauts_Micro_037__Little_Samson.mp3
Category:podcast -- posted at: 5:19am PDT

Dan Adelman joins Jeremy and Bob to discuss one of the true treasures of the '90s: The Castlevania series' transformative duology, Rondo of Blood and Symphony of the Night. Enough talk, have at you!

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: 135_Retronauts_Episode_64__Dracula_X.mp3
Category:podcast -- posted at: 4:59am PDT

Jeremy and Bob hit the mean streets of Milwaukee to talk about the SEGA Master System on the eve of its 30th anniversary. Featuring special SEGA expert guests Greg Sewart and Dylan Cornelius. Special thanks to 249 Studios for the live recording!

Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: 134_Retronauts__Live_at_Midwestern_Gaming_Classic_2016.mp3
Category:podcast -- posted at: 5:06am PDT

On this calm and soothing episode of Retronauts Micro, join host Bob Mackey for a sampling of the best 16-bit RPG town themes in all creation. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_036__16-Bit_RPG_Town_Mixtape.mp3
Category:podcast -- posted at: 9:00am PDT

Nothing may feel more like those simpler times of the late '90s than Pokemon, but Nintendo's monster-collecting phenomenon managed to stick in there for two whole decades by staying true to its roots. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert and Kat Bailey as the crew explores the last twenty years of Game Freak's zillion-dollar franchise. (Disclaimer: Please listen to this podcast in a well-lit room for your own safety.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_63__Pokemon.mp3
Category:podcast -- posted at: 10:00am PDT

IGN's Sam Claiborn stops by to discuss the merits, explosions, and alarming aftermarket price of Irem's NES classic, Metal Storm.

Be sure to visit our blog at <a href="http://www.retronauts.com">Retronauts.com</a>, and  check out our partner site, <a href="http://www.usgamer.net">USgamer</a>, for more great stuff. And if you'd like to send a few bucks our way, head on over to our <a href="https://www.patreon.com/retronauts">Patreon page</a>!

Direct download: 131_Retronauts_Micro_Episode_035__Metal_Storm.mp3
Category:podcast -- posted at: 5:34am PDT

What's the best way to play old games in these modern times? Jeremy Parish, Frank Cifaldi, and Christian Nutt plummet down the CRT-hunting, 240p-upscaling, console-recapping, and RGB-modding rabbit hole.

Direct download: 130_Retronauts_Episode_62__High_Fidelity_Classic_Gaming.mp3
Category:podcast -- posted at: 7:43am PDT

This week on Retronauts Micro, join Bob as he takes a trip to the dark world of Tecmo's trap-setting Home Alone simulator, Deception. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_034__Deception.mp3
Category:podcast -- posted at: 9:00am PDT

What is there left to say about The Legend of Zelda: Ocarina of Time? A heck of a lot, actually. Back in the days of awkward polygonal gaming, Nintendo borrowed a bit of A Link to the Past’s magic and successfully brought their fantasy series to the next era of gaming. But has this bold experiment aged well over the last 18 years? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew dives into one the earliest classics of 3D gaming. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_61__The_Legend_of_Zelda__Ocarina_of_Time.mp3
Category:podcast -- posted at: 12:00pm PDT

Jeremy dives into Game Boy Advance classic (and overpriced rarity) Ninja Five-O, a game that probably should never have existed. But isn't it nice that it does?

Direct download: 127_Retronauts_Micro_033__Ninja_Five-O.mp3
Category:podcast -- posted at: 6:28am PDT

Jeremy and Bob spend a couple of hours musing about music with Chris Kohler and Kat Bailey. Specifically, the music of Nobuo Uematsu. Stay a while and listen! No, wait, wrong RPG series.

Direct download: 126_Retronauts_Episode_60__The_Music_of_Nobuo_Uematsu.mp3
Category:podcast -- posted at: 5:19am PDT

Bad news, everyone: We're all gonna die! (Eventually.) And to ensure our death beds are free of regret, we recorded a new Retronauts Micro about the game-related goals we still need to achieve before kicking the bucket. On this episode, join host Bob Mackey and guests Dave Rudden, Ray Barnholt, and Henry Gilbert as the crew tries to keep things light with a very dark topic. Note: We can't be held responsible if you trip over all of the names dropped throughout. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_032__Our_Gaming_Bucket_Lists.mp3
Category:podcast -- posted at: 10:00am PDT

Long ago, the best game a phone could pull off was the immortal "Snake," so we had no choice but to turn to dedicated portables for anything more complicated than that. In an era before most people Crushed Candy on their mass-transit commutes, Sony's PSP absolutely thrived, and gave its users an impressive piece of tech that did more than just play games. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Ray Barnholt to find out why all we really want for Christmas is a PSP. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_59__PSP.mp3
Category:podcast -- posted at: 9:00am PDT

We've mentioned Otocky in passing, but now we delve into greater depth about this little-known but marvelously inventive music-based shoot-em-up by Electroplankton creator Toshio Iwai.

Direct download: 123_Retronauts_Micro_031__Otocky.mp3
Category:podcast -- posted at: 5:42am PDT

Jeremy, Bob, Henry Gilbert, and Christian Nutt convene to look back at the history of HAL Laboratories in tribute to the late Satoru Iwata.

Direct download: 122_Retronauts_Episode_58__HAL_Laboratory.mp3
Category:podcast -- posted at: 5:08am PDT

On this episode of Retronauts Micro, Bob takes a break from the solo format to talk with Ray Barnholt and Laser Time's Dave Rudden and Henry Gilbert about their personal favorite years of gaming. Let us know yours in the appropriate Internet Feedback Zone! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_030__Our_Favorite_Years_of_Gaming.mp3
Category:podcast -- posted at: 11:05am PDT

It's time to face facts: Half-Life 2 is officially old—and to make things even more tragic, we still don't have a Half-Life 3. But even if Valve's acclaimed FPS series leaves us hanging forever, their 2004 sequel remains one of the most influential games of all time. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guest Kevin VanOrd for a look into why Gordon Freeman's return turned so many heads. And if you'd like to fully recreate the Half-Life 2 experience, you can always run around smashing things with a crowbar while you wait for us to finish talking. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Episode_57__Half-Life_2.mp3
Category:podcast -- posted at: 11:00am PDT

End the holidays in the deserted streets of New York, fighting mutant rats and super-powered flying babies. Just like in the old days!

Direct download: 119_Retronauts_Micro_029__Parasite_Eve.mp3
Category:podcast -- posted at: 5:22am PDT

Our first Patreon-funded year has come to a close, and we'd like to thank everyone who made the past 57-or-so episodes possible. And since Retronauts will be continuing into 2016 for its tenth glorious year on this planet, we'd like to fill you in on some behind-the-scenes info about the future of our little podcast. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Special__State_of_the_Podcast_2016.mp3
Category:podcast -- posted at: 3:19pm PDT

Jeremy, Bob, and IGN's Jose Otero revisit a subject dear to their hearts: Nintendo's Metroid series. It's the only Metroid podcast in 2015 that does't complain about Federation Force! (Because it was recorded before E3.)

Direct download: 117_Retronauts_Vol._IV_Episode_56__Metroid.mp3
Category:podcast -- posted at: 4:59am PDT

It's the Yuletide season once again, and if you're a Retronauts fan, you know what that means: Braving the elements for an annual trip to our Holiday Cabin in Parts Unknown. And while the inclement weather, prowling wolves, and sensitive sentry guns make each journey a perilous one, I think we can all agree putting your life on the line is more than worth it for a little more than an hour of quality podcast entertainment. On this year's Holiday Extravaganza, join host Bob Mackey as he welcomes guests Dave Rudden, Ray Barnholt, and Henry Gilbert for a rousing and festive chat about the execrable 1996 holiday special, "Sonic Christmas Blast." Oh yeah, and be sure to have a Merry Whatever It Is You Do This Time of Year! "Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_55__Holiday_2015_Extravaganza.mp3
Category:podcast -- posted at: 9:00am PDT

On this special interview episode of Retronauts Micro, Bob talks to Clyde and Heidi Mandelin, masterminds of the Legends of Localization project, and authors of a new book that tracks the many changes The Legend of Zelda underwent in the transition between Japanese and English. If you've ever wanted to know what the hell those old men were talking about in the original game, here's your chance! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!


Almost 20 years ago, Nintendo showed the world how 3D games should be done with the phenomenal Super Mario 64. But in the passing decades, have the charms of this Nintendo 64 launch game faded out of existence? Leave it to the Retronauts to investigate! On this episode, join Bob Mackey, Jeremy Parish, Polygon's Danielle Riendeau, and the Laser Time Podcast Network's Henry Gilbert for a thorough discussion of this early 3D classic. (Note: No pickles were wolfed during the recording of this episode.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_54__Super_Mario_64.mp3
Category:podcast -- posted at: 10:24am PDT

Journey back in time to 1982 and the sassiest mascot character ever to cuss up an arcade: Q*Bert. And if this episode seems a bit brief, well, be sure to check out the video version on retronauts.com or usgamer.net!

Direct download: 113_Retronauts_Micro_Episode_27__QBert.mp3
Category:podcast -- posted at: 5:10am PDT

Jaz Rignall joins Bob and Jeremy to look back at Williams, who became an arcade legend with a small but fantastic collection of coin-ops. The innovation of Defender! The brilliance of Robotron! How Sinistar was arguably the arcade's first RTS! And more!

Direct download: 112_Retronauts_Episode_Vol._IV_Episode_53__Williams.mp3
Category:podcast -- posted at: 4:54am PDT

Though it wouldn't have the same longevity as its contemporaries, Human Entertainment's Clock Tower stands as one of the first console games to truly embrace horror. On this episode of Retronauts Micro, listen in as Bob explores the strange-but-compelling series that meshed point-and-click adventure mechanics with the added threat of a guy who wants to impale you with garden shears. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_026__Clock_Tower.mp3
Category:podcast -- posted at: 9:33am PDT

Devil May Cry has been a fact of life for the past 15 years, and though the series isn't as prolific as it once was, Hideki Kamiya's bold creation has had an immeasurable impact on game design. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guests Greg Moore (of Capcom) and Jose Otero (of IGN) for a frank and thorough discussion of stylish action. In the words of beloved poet and action game star Dante, "Let's rock." Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_52__Devil_May_Cry.mp3
Category:podcast -- posted at: 9:36am PDT

Jeremy takes a trip back to ancient Persia to recount the story of the boy who would be its prince, assuming he can get past all the skeletons and spike pits and stuff.

Direct download: 109_Retronauts_Micro_Episode_25__Prince_of_Persia.mp3
Category:podcast -- posted at: 4:00am PDT

Live at Portland Retro Gaming Expo, Jeremy speaks one-on-one with podcast friends Frank Cifaldi, Gary Butterfield, Steve Lin, and of course our own Bob Mackey about the weekend's big commemorative event: The NES's 30th anniversary.

Direct download: Retronauts_Vol._IV_Episode_51__The_NES_Launch.mp3
Category:podcast -- posted at: 7:06am PDT

It's the Halloween season, which means it's officially time for Spooky Stuff. And what better way to honor this annual celebration of all things scary than a sampling of the most eerie and foreboding music to exist in a video game? On this special episode of Retronauts Micro, crank up the volume, lock yourself in a musty basement, and let Bob take you on an audio tour of Resident Evil's iconic save rooms. Hope you brought some ink ribbons... Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_024__Spooky_Save_Room_Mixtape.mp3
Category:podcast -- posted at: 10:12am PDT

Ten years ago, director Fumito Ueda released his second game, the phenomenal Shadow of the Colossus--little did we know, it'd be another decade before we saw his next project come into being. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guests Nick Suttner and Mikel Reparaz as the crew examines the games of a visionary whose genius was confined to a single console. Also, it's our fiftieth full-length episode! So hooray for that. Be sure to visit our blog at <a href="http://www.retronauts.com">Retronauts.com</a>, and check out our partner site, <a href="http://www.usgamer.net">USgamer</a>, for more great stuff. And if you'd like to send a few bucks our way, head on over to our <a href="https://www.patreon.com/retronauts">Patreon page</a>!

Direct download: Retronauts_Vol._IV_Episode_50__Ico_Shadow_of_the_Colossus.mp3
Category:podcast -- posted at: 9:00am PDT

10 years ago, Phoenix Wright: Ace Attorney landed on the DS as an oddity, and unexpectedly created a legacy that continues to this day. But there's a whole lot more going on in this historically important series, even if its essential concept may at first seem somewhat limited. On this episode of Retronauts Micro, join host Bob Mackey for a brief tour of what makes Capcom's adventure game series so special. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_023__Ace_Attorney.mp3
Category:podcast -- posted at: 9:00am PDT

In Japan, RPGs are synonymous with Dragon Quest. But in the States, this series amounted to an also-ran, outclassed by the likes of Final Fantasy and other popular brands. Even if this extremely traditional RPG experience has one foot in the past, it's still generated hundreds of hours of memorable moments. On the cusp of Dragon Quest Heroes' US release, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the Retronauts crew looks back on a Japanese institution that never quite got a fair shake in America. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_49__Dragon_Quest.mp3
Category:podcast -- posted at: 6:20pm PDT

In Japan for Tokyo Game Show, Jeremy grills American game enthusiasts (and one celebrity guest!) to learn their favorite thing about Tokyo's retro game scene.

Direct download: 103_Retronauts_Micro_Episode_22__In_Tokyo.mp3
Category:podcast -- posted at: 11:04pm PDT

Wired's Chris Kohler and IGN's Jose Otero join us to celebrate the 30th anniversary of Super Mario Bros. There's also some Super Mario Maker discussion. Have a listen and get learned!

Direct download: 102_Retronauts_Vol._IV_Episode_48__Super_Mario_Bros..mp3
Category:podcast -- posted at: 12:59pm PDT

Jeremy looks back on Namco's clasic arcade action game Rolling Thunder, the quintessential old-school take on "spy action" before Metal Gear redefined the genre to mean "stealth." 

Direct download: 101_Retronauts_Micro_Episode_21__Rolling_Thunder.mp3
Category:podcast -- posted at: 5:00am PDT

As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to wax rhapsodic about the unique history on gaming's longest-running saga. No haters or Hayters allowed!As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to wax rhapsodic about the unique history on gaming's longest-running saga. No haters or Hayters allowed!

Direct download: 100_Retronauts_Vol._IV_Episode_47__The_Final_Word_on_Metal_Gear.mp3
Category:podcast -- posted at: 7:12am PDT

Soyo Oka might not be the most well-known Nintendo composer, but in her time with the company, she crafted some amazing soundtracks that helped define the distinct qualities of the SNES' sound chip. And while the music of Pilotwings and Super Mario Kart is nothing to sneeze it, her greatest work for Nintendo can be found in SimCity, the 1991 Super Nintendo port of Maxis' PC classic. On this episode of Retronauts Micro, join your host Bob Mackey for a guided tour of this amazing soundtrack, along with a few other surprises. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_020__The_Sounds_of_SNES_SimCity.mp3
Category:podcast -- posted at: 6:00am PDT

Sing it with us, now: Link! He come to town! Come to save, the Princess Zelda! We're all familiar with the mythic exploits of Nintendo's elfin hero, but this latest episode of Retronauts dives deep into one of his greatest adventures of all time. Sure, A Link to the Past is a beloved classic, but on this episode of Retronauts, we partake on a journey to truly discover WHY. Join Bob Mackey, Jeremy Parish, and special guests Henry Gilbert and Brett Elston for a thorough exploration of what makes this particular Legend of Zelda so undeniably great. And if you're out there, Chris Houlihan, your mark on Hyrule won't soon be forgotten. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_46__The_Legend_of_Zelda__A_Link_to_the_Past.mp3
Category:podcast -- posted at: 8:25am PDT

Last year we looked at the Castlevania NES trilogy; now we explore its weird but wonderful follow-up, Super Castlevania IV for Super NES. 

Direct download: Retronauts_Micro_Episode_019__Super_Castlevania_IV.mp3
Category:podcast -- posted at: 6:20am PDT

25 years ago, the landscape of adventure games changed forever with The Secret of Monkey Island. This LucasArts classic essentially changed the rules for a once-formidable genre; instead of punishing experimentation, Monkey Island presents a death-free world where players can't paint themselves into game-ending corners—definitely not the norm for adventure games of its era. On this special episode of Retronauts, listen in as Monkey Island creator Ron Gilbert talks about his history with adventure games, and his current role on the upcoming Thimbleweed Park. And if you don't care about that, maybe we could interest you in these fine leather jackets? Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!


From Software might have set the world on fire in recent years with the game-changing Souls RPG series, but they've had a long history of innovation—even if their technology wasn't always up to snuff. And one of their more interesting creations of the PlayStation era came in the form of Echo Night, a first-person adventure game that bears a striking resemblance to the recent wave of "walking simulators" taking the indie world by storm. On this episode of Retronauts Micro, join Bob as he breaks down what makes this game so special—and why you should give it a try the next time you're browsing PSN. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_018__Echo_Night.mp3
Category:podcast -- posted at: 9:45am PDT

Jeremy takes a look at one of gaming's great studios, whose work seems to have been largely forgotten in this day and age. Will Treasure rise again, or will their two-decade collection of brilliance stand as their legacy?

Direct download: 93_Retronauts_Micro_Episode_017__Treasure.mp3
Category:podcast -- posted at: 5:59pm PDT

Retronauts vet and Sony enthusiast/employee Shane Bettenhausen joins us to discuss the 20th anniversary of the PS1 launch in America. (This episode is running before its intended September time slot due to the tragic news that breaks midway through.)


Can a podcast be self-indulgent if the topic was provided by someone else? The famous Dr. Sparkle joins us to fulfill Sean Clements' Kickstarter topic request: Chrongaming. Join us as we psychoanalyze our own obsessive-compulsive behavior!

Direct download: 92_Retronauts_Vol._IV_Episode_43__Chrongaming.mp3
Category:podcast -- posted at: 5:58am PDT

It's been a wild couple of weeks for The Unlikeliest Things Ever: A single conference at E3 brought us the return of The Last Guardian, news of the long-awaited Final Fantasy VII remake, and Shenmue's glorious rise from the ashes. But just a few days before this madness, Nintendo had its own bomb to drop: The eShop launch of the 1989 RPG Mother, which the company originally planned to release stateside in 1991. So what's the deal with this NES installment of a series most of us know as EarthBound? Listen in for the next 15 minutes, and Bob will tell you why you should care... and come prepared. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_016__EarthBound_Beginnings_Mother.mp3
Category:podcast -- posted at: 9:24am PDT

This week on Retronauts, we're resurrecting two features from our older seasons that normally don't fit into the show's refurbished format: going over the best retro rereleases, and responding to your comments and questions. Those carefree days of 2013 and earlier are back, baby! (If only for 90 minutes.) On this installment, Join Bob Mackey, Jeremy Parish, Ray Barnholt, and Chris Antista as the crew plays catch-up with our digital marketplaces and handles the burning questions of listeners without any protective gear. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_42__Listener_Mail.mp3
Category:podcast -- posted at: 8:28am PDT

Jeremy looks back at the dark counterpart to Konami spinoff Ultra Games: Atari spinoff Tengen, who didn't so much bend the rules of NES publishing as shatter them into a million tiny pieces.

Direct download: Retronauts_Micro_Episode_015__Tengen.mp3
Category:podcast -- posted at: 9:23am PDT

Jeremy and Bob are joined by Capcom's Brett Elston and Greg Moore to revisit a topic near to everyone's heart: the Mega Man legacy. (And also the Mega Man Legacy Collection, due later this year.)

Direct download: Retronauts_Vol._IV_Episode_41__Mega_Man_Redux.mp3
Category:podcast -- posted at: 8:04am PDT

Without a doubt, the music of Konami's NES catalog has a stellar reputation--if their stable of composers had only crafted the 8-bit Castlevania soundtracks, they'd still go down in history as some of the greatest video game maestros of all time. But did you know Konami applied the same amount of musical genius to all of their 8-bit games, regardless of their disposability? On this week's Retronauts Micro, take a listen some some of Konami's 8-bit tunes you might have overlooked--unless you're a roller derby enthusiast, I guess. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_014__Konami_8-Bit_B-Sides_Mixtape.mp3
Category:podcast -- posted at: 10:38am PDT

Retronauts Vol. IV Episode 40: Why We Love Japanese Games

By this point, it shouldn't be a big surprise that we Retronauts are big fans of Japanese games. Each of us developed our love for the medium in a decade when Japan dominated the gaming landscape, after all--even if it took us a while to realize our favorite games came from outside the US of A. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guest Henry Gilbert as the crew traces their love of Japanese games, and tries to figure out what makes interactive entertainment from The Land of the Rising Sun so unique. Ganbare, listeners! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_40__Why_We_Love_Japanese_Games.mp3
Category:podcast -- posted at: 5:23pm PDT

Only '90s kids will understand the appeal of games published by a great studio under a different name! In the NES days, Ultra Games brought us tons of quality Konami creations, because Konami couldn't. Jeremy contemplates the whys and wherefores of Ultra.

Direct download: 85_Retronauts_Micro_Episode_13__Ultra_Games.mp3
Category:podcast -- posted at: 11:22am PDT

At the behest of Kickstarter backer Chase (yes, we're still fulfilling Kickstarter episodes), Jeremy, Bob, Ray, and Gary Butterfield assemble to talk about "slow life games." You know, the ones about nothing. The Seinfelds of games.

Direct download: 84_Retronauts_Episode_39__Slow_Life_Games.mp3
Category:podcast -- posted at: 6:20am PDT

Back in the '90s, '70s nostalgia reigned supreme. And few games took advantage of our rekindled love for all things groovy like Activision's Interstate '76. This car combat simulator didn't simply act as a superficial sendup of "The Me Decade," though; Activision's surprisingly complex creation used a '70s backdrop to add a heavy dose of atmosphere and colorful characters that wouldn't be there otherwise. On this episode of Retronauts Micro, join Bob for a brief examination of why Interstate '76 is really something special--even if it's not the easiest thing to get up and running these days. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_012__Interstate_76.mp3
Category:general -- posted at: 7:50am PDT

For whatever reason, the late '80s to early '90s absolutely overflowed with games about cavemen and dinosaurs. And while we're still struggling to explain this trend, without "Cave-mania," we wouldn't have Bonk: The TurboGrafx-16's answer to Mario. For roughly five years, NEC's big-headed caveman tried to carve a niche for himself within the crowded mascot platformer market, though the harsh competition of the 16-bit Console Wars made success a near impossibility for this strange little series. On this week's Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and guest Mikel Reparaz as the crew peers into the past of prehistoric gaming. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_38__Bonk.mp3
Category:podcast -- posted at: 11:58am PDT

Following our look at Game Boy's competitors in the late '90s, Jeremy explores the system's would-be successor: Nintendo's disastrous Virtual Boy. Aw, but it wasn't all bad.

Direct download: 81_Retronauts_Micro_Episode_011__Virtual_Boy.mp3
Category:podcast -- posted at: 5:09am PDT

Old-timers Shane Bettenhausen and Christian Nutt join Jeremy and Bob to hash out the history and relative failures of the last great Game Boy challengers of the '90s: Neo Geo Pocket and WonderSwan.

Direct download: 80_Retronauts_Vol._IV_Episode__37__The_Other_Portables.mp3
Category:podcast -- posted at: 6:07am PDT

Retronauts Micro 010: Parodius

Remember Konami? They might not put out many games these days, but back in the '90s they were an absolute powerhouse, with their work dipping into just about every genre known to humankind. In fact, they were so prolific, a parody of one of their famous shoot-em-ups even made for a viable franchise! On this week's edition of Retronauts Micro, learn all about Parodius, the classic Konami shooter series that made us believe penguins could fly. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_010__Parodius.mp3
Category:podcast -- posted at: 7:42am PDT

Retronauts Vol. IV Episode 36: Super Mario World

Super Mario World celebrates its 25th birthday this year, making all of us indescribably old. More importantly, though, this anniversary is the perfect time to discuss the finer points of this legendary Nintendo-developed platformer--one we may take for granted, seeing as most of us got it for free. On this episode, join Bob Mackey, Jeremy Parish, and guest Gary Butterfield as the crew dedicates an entire episode to Mario's first 16-bit adventure. Chocolate secrets will be revealed! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_36__Super_Mario_World.mp3
Category:podcast -- posted at: 9:00am PDT

After last week's in-depth blowout on Rare, Jeremy pauses to look briefly at one of the company's most significant yet underappreciated creations: 1987's Wizards & Warriors for NES.

Direct download: 77_Retronauts_Micro_009__Wizards__Warriors_revised.mp3
Category:podcast -- posted at: 5:34am PDT

UK ex-pat Jaz Rignall joins Bob and Jeremy to discuss England's crown jewel: Rare. From their early era as Ultimate Play the Game to their N64 glory days, we cover the full history of this enigmatic developer. By request of Kickstarter backer Michael Lee!

Direct download: Retronauts_Vol._IV_Episode_35__Rare.mp3
Category:podcast -- posted at: 6:32am PDT

Retronauts Micro Episode 8: Pac-Man 2: The New Adventures

Who had this idea for a video game? Where are they now? Did this strange experiment start as a project for the promising SNES-CD? And who, exactly, from Namco's US branch thought this bizarre creation should be Pac-Man's first official sequel? Join Bob Mackey on this solo Retronauts Micro as he tries to discover the answers to the many mysteries behind Pac-Man 2: The New Adventures. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

 

 

Direct download: Retronauts_Micro_Episode_8__Pac-Man_2__The_New_Adventures.mp3
Category:podcast -- posted at: 6:38pm PDT

They're tiny, they're toony, they're all a little looney, and, coming from a show with only 100 episodes, they're sure in a hell of a lot of games. (Hey, we're no lyricists.) Tiny Toon Adventures celebrates its 25th anniversary in 2015, making this an opportune time to celebrate Steven Spielberg's resurrection of the classic Looney Tunes brand for a new generation. On this episode, join Bob Mackey, Jeremy Parish, Chris Antista, and Henry Gilbert as they explore the many games inspired by one of the most important shows in the '90s television animation Renaissance. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_34__Tiny_Toon_Adventures_Games.mp3
Category:podcast -- posted at: 9:00am PDT

Jeremy explores his uncomfortable mixture of admiration for and frustration with Squaresoft's almost-classic RPG for PlayStation, Xenogears. It's a complicated episode for a complicated game. [This essay originally appeared in GameSpite Journal 11.]

Direct download: 73_Retronauts_Micro_007__The_Ups_and_Downs_of_Xenogears.mp3
Category:podcast -- posted at: 12:52pm PDT

Last time we talked about games that jumped the shark; here's the flip side of the conversation. IGN's Jose Otero joins us to discuss classic series that faded away not because of bad sequels but simply because time passed them by.

Direct download: Retronauts_Vol._IV_Episode_33__Whats_the_Deal_with_Relevance_.mp3
Category:podcast -- posted at: 7:07pm PDT

Have you ever wanted to like a classic game, but something about it just didn't jive with you? Well, the Retronauts are no different. On this bite-sized episode, join Bob Mackey, Jeremy Parish, Shane Bettenhausen, and Christian Nutt as the gang discusses those retro games they wish they could love. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Micro_Episode_6__Retro_Games_We_Want_to_Like.mp3
Category:podcast -- posted at: 8:58am PDT

Sometimes, good games can go bad. And when they do, they usually go REALLY bad. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew tries to pinpoint when certain series went off the rails and into oblivion--and if any of them ever recovered. If you disagree with the opinions within, just remember: That's perfectly okay! We won't begin etching edicts in stone until our Patreon hits at least six figures. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Direct download: Retronauts_Vol._IV_Episode_32__When_Games_Jump_the_Shark.mp3
Category:podcast -- posted at: 2:19pm PDT

A brief journey into the music of a band that had an incredible influence on the direction and style of game music in the '80s and '90s: Japan's New Wave-tinged synth rockers Yellow Magic Orchestra. Featuring lots of music by, yes, Yellow Magic Orchestra.

Direct download: 69_Retronauts_Micro_005__Yellow_Magic_Orchestra.mp3
Category:podcast -- posted at: 5:00am PDT

What is "retro"? This week, we test the limits by talking about a 10-year-old system whose games you can still buy at retail. But in fairness, the Nintendo DS was pretty much retro from the moment of its conception. Featuring the voices of Games Radar's Henry Gilbert and USgamer's Kat Bailey.

Direct download: Retronauts_Vol._IV_Episode_31__All_Hail_the_DS.mp3
Category:podcast -- posted at: 5:01am PDT

Retronauts Micro Episode 4: Bad Purchasing Decisions

As adults, we may do the proper research before plunking down our hard-earned cash on a new video game, but this wasn't always the case. Years ago, our developing brains weren't quite as skilled at impulse control, leading to some particularly painful cases of buyer's remorse. On this episode of Retronauts Micro, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as they discuss the unfortunate purchasing decisions that still haunt them to this day. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.

Direct download: Retronauts_Micro_Episode_4__Bad_Purchasing_Decisions.mp3
Category:podcastl -- posted at: 10:00am PDT

This off-week, Jeremy looks back at one of the forgotten gems of a forgotten system: Zillion for Master System. While imperfect, it neatly demonstrated Sega's knack for going above an beyond the typical.

Direct download: Retronauts_Micro_003__Zillion.mp3
Category:podcast -- posted at: 5:35am PDT

Retronauts Micro Episode 2: The Legend of Zelda: Majora's Mask

Didn't play The Legend of Zelda: Majora's Mask? You're not alone! With most of the world being wrapped up in PlayStation 2-mania during that memorable month of October 2000, this black sheep of the Zelda family went forgotten, only to build up a devoted following over the past 15 years. And, with a 3DS remake on the way, there's never been a better time to talk about why Majora's Mask is simply unforgettable. On this episode, join Bob Mackey, Jeremy Parish, and Laser Time's Chris Antista as they live out the end of their three-day cycles discussing one of the greatest Zeldas of all time. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.

Direct download: Retronauts_Micro_Episode_2__The_Legend_of_Zelda__Majoras_Mask.mp3
Category:Video Games -- posted at: 9:00am PDT

As a holiday treat for our listeners, we're putting out TWO full-length episodes in a row—and this one is the long-awaited Valis special. It's taken many years, but it's finally here. Sony's Shane Bettenhausen and Gamasutra's Christian Nutt join us to discuss the history of Telenet's crown jewel.

Direct download: Retronauts_Vol._IV_Episode_30__Telenet__Valis.mp3
Category:podcast -- posted at: 6:14am PDT

Retronauts Vol. IV Episode 29: Street Fighter: The Legend Of Chun-Li

The Retronauts holiday tradition continues with a fourth trip to our cabin in Parts Unknown, and, due to popular demand, this year's special marks a return to the Movie Month style of episodes we did a few years ago! Join Bob Mackey, Jeremy Parish, Ray Barnholt, and Laser Time's Chris Antista for a long, painful look at 2009's Street Fighter: The Legend of Chun-Li, a box office bomb that's mostly been forgotten (and with good reason). Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.

Direct download: Retronauts_Vol._IV_Episode_29__Street_Fighter__The_Legend_of_Chun-Li.mp3
Category:podcast -- posted at: 8:54am PDT

It's our first off-week of the season, and we're going small with Retronauts Micro: Bite-sized chunklets of podcast, no more than 10 minutes in length. In this Micro episode, Jeremy flies solo and looks back at a largely forgotten computer platform: The TI-99/4A.

Direct download: Retronauts_Micro_001__TI-99_4A.mp3
Category:Video Games -- posted at: 6:05am PDT

Retronauts Vol. IV Episode 28: Gaming's Greatest Flops

Retronauts is back for a brand-new season! And what better way to celebrate our crowdfunding success than an entire episode devoted to failure? In this season premiere, join Jeremy Parish, Ray Barnholt, Bob Mackey, and special guest Brett Elston (of Capcom Unity) as the crew discusses some of the most spectacular flops in video game history. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.

Direct download: Retronauts_Vol._IV_Episode_28__Gamings_Greatest_Flops.mp3
Category:Video Games -- posted at: 8:07am PDT

Retronauts Special: New Season Preview/Kickstarter Backer Tribute

Want details on our next season? Well, you've come to the right place, buddy! On this special episode of Retronauts, join Jeremy Parish, Ray Barnholt, and Bob Mackey for a thorough discussion of what's going to be happening with the next year of Retronauts. (Oh, and you might want to head over to http://www.patreon.com/retronauts and consider donating just a few bucks a month.) And on the second half, sit back and enjoy 50 solid minutes of us reading the names of all 1200+ Kickstarter backers. Thanks for your continued support!

Direct download: Retronauts_Special__New_Season_Preview_Kickstarter_Backer_Tribute.mp3
Category:general -- posted at: 12:11pm PDT

Retronauts Pocket Episode 27: Games of Game Center CX

In our season finale, we discuss four games that appeared on Game Center CX and drove its host to the brink.

Direct download: Retronauts_Pocket_Episode_27_-_Games_of_Game_Center_CX.mp3
Category:general -- posted at: 8:00am PDT

Retronauts Vol. III Episode 27: Game Center CX

Why spend 90 minutes talking about a Japanese TV show? Because it's just that great. We give you the lowdown on one of the most enjoyable shows about games ever made.

Direct download: Retronauts_Vol._III_Episode_27_-_Game_Center_CX.mp3
Category:general -- posted at: 8:17am PDT

Retronauts Pocket Episode 26: Planescape: Torment

BioWare's Infinity Engine powered some of the greatest PC experiences the '90s had to offer, and one of its last games was unlike any other RPG we'd seen before -- or since, for that matter. On this episode of Retronauts Pocket, join Bob Mackey, Ray Barnholt, Jeremy Parish, and Duckfeed.tv's Gary Butterfield for a morbid conversation about Planescape: Torment, an insanely creative RPG with a morality system that went beyond good and evil. And, uh, there's also a floating skull -- if you're into that sort of thing.

Direct download: Retronauts_Pocket_Episode_26__Planescape__Torment.mp3
Category:podcast -- posted at: 4:32pm PDT

Retronauts Vol. III Episode 26: RPG Battle Systems

RPG battle systems: What started as a way to simulate the rolling of dice on a Cheetos-stained card table has mutated over the past 30-plus years into something far different from its Dungeons and Dragons roots. And even though Gary Gygax had no idea what a "limit break" was back in the early '70s, this and other additions have made menu-based enemy encounters far more appealing than they used to be. Join Bob Mackey, Ray Barnholt, Jeremy Parish, and GamesRadar's Henry Gilbert as they wait patiently for their little meters to fill up before saying anything important.

Direct download: Retronauts_Vol._III_Episode_26__RPG_Battle_Systems.mp3
Category:podcast -- posted at: 7:57am PDT

Jeremy puts the wraps on his hosting duties for Retronauts Vol. III by returning to an old favorite topic (Castlevania) while Bob and Ray demonstrate patient indulgence. 

Direct download: Retronauts_Pocket_Episode_25_-_Castlevania.mp3
Category:Video Games -- posted at: 5:55am PDT

It's taken nearly eight years, but we finally got a real live British person to join us so we can talk about the most egregious failure in Retronauts coverage: Britain's 8-bit micros. By request of Mike Wasson, Jaz Rignall lays a tarp over the gap.

Direct download: Retronauts_Vol._II_Episode_25_-_UK_Gaming_in_the_80s.mp3
Category:general -- posted at: 4:24am PDT

Retronauts Pocket Episode 24: Skyblazer

A pleasant chat about one of the least-known, better-playing Super NES games of the day: Sony's Skyblazer.

Direct download: Retronauts_Pocket_Episode_24_-_Skyblazer.mp3
Category:Video Games -- posted at: 5:00am PDT

Retronauts Special #3 – Live From TooManyGames 2014

We present the "Life and Times of the 3DO" in this special live panel about the often-forgotten 32-bit console.

Direct download: Retronauts_Special_3_-_TooManyGames_Live_2014.mp3
Category:Video Games -- posted at: 5:00am PDT

Retronauts Vol. III Episode 24: Intellivision

We continue to dip our feet in the console golden age and jump around the chronology of Mattel's "Intelligent Television."

Direct download: Retronauts_Vol._III_Episode_24_-_Intellivision.mp3
Category:Video Games -- posted at: 8:14am PDT

Retronauts Pocket Episode 23: Policenauts

Esteemed game designer Hideo Kojima has had his hands full with Metal Gear (exclusively) for the past 15 years, but once upon a time his games featured far fewer nanomachines. On this installment of Retronauts Pocket, we take a long, hard look at Policenauts, Kojima's 1994 adventure game that signaled the end of his brief flirtation with this genre. Join Bob Mackey, Ray Barnholt, and Michael Sawyer (AKA Slowbeef) for the next 45 minutes, and learn all about the wonders of Lethal Weapon in space.

Direct download: Retronauts_Pocket_Episode_23__Policenauts.mp3
Category:podcast -- posted at: 10:45am PDT

Retronauts Vol. III Episode 23: Speedruns

The art of speedrunning is barely two decades old, but in that time we've seen our share of stupefying feats from game masters that would put Captain N himself to shame. Will this burgeoning subculture be the key to keeping love for classic games alive? Thanks to a generous donation from Kickstarter backer Nich Maragos, join Bob Mackey, Jeremy Parish, Ray Barnholt, and guest Christian Nutt as the Retronauts explore the joys of breaking beloved games open like so many digital pinatas.

Direct download: Retronauts_Vol._III_Episode_23__Speedruns.mp3
Category:Video Games -- posted at: 8:48am PDT

Chris Kohler joins us once again to revisit the ColecoVision and Coleco ADAM, 1982's most underappreciated console race contenders.

Direct download: Retronauts_Pocket_Episode_22_-_Colecovision.mp3
Category:general -- posted at: 2:39pm PDT

Retronauts Vol. III Episode 22: Misplaced Nostalgia

Our ol' pal Chris Kohler finally shows up to join us as we fart around in the studio for 90 minute in a loose interpretation of backer Jonathan Anderson's request to talk about misplaced nostalgia and nostalgia for things we never experienced.

Direct download: Retronauts_Vol._III_Episode_22_-_Misplaced_Nostalgia.mp3
Category:podcast -- posted at: 8:34pm PDT

Retronauts Pocket Episode 21: Joe & Mac

We discuss the four somewhat disparate games in Data East's caveman ninja games, with Vidjagame Apocalypse's Mikel Reparaz.

Direct download: Retronauts_Pocket_Episode_21_-_Joe_and_Mac.mp3
Category:general -- posted at: 9:20am PDT

Retronauts Vol. III Episode 21: Girl Games

We talk about another great period of '90s gaming nostalgia, only this time from a feminine perspective. It's the ups and downs of girl games in this explorative discussion with guest Rachel Weil of FEMICOM.

Direct download: Retronauts_Vol._III_Episode_21_-_Girl_Games.mp3
Category:Video Games -- posted at: 9:10am PDT

Retronauts Pocket Episode 20: RPGs with Modern-Day Settings

Kickstarter backer Juan Soto brings you Retronauts Pocket episode 20, which explores the very small world of RPGs with modern-day settings. Why do we find them so captivating, and why do the majority of RPG developers rely on Tolkienesque fantasy? Listen in for answers to these questions and more with the help of Bob Mackey, Ray Barnholt, Jeremy Parish, and Kat Bailey.

Direct download: Retronauts_Pocket_Episode_20__RPGs_with_Modern-Day_Settings.mp3
Category:Video Games -- posted at: 7:00am PDT

Retronauts Vol. III Episode 20: Listener Mail

Mail call! Or something like that. Retronauts might be too cool for the United States Postal Service, but that doesn't mean we can't answer your burning questions! On this listener-focused episode, join Bob Mackey, Jeremy Parish, Ray Barnholt and Kat Bailey as they respond to fans who submitted their online-digital-e-messages via Retronauts.com. NOTE: due to a technical fudge-up, Ray and Kat are a little quieter than they should be. Lots of time was spent getting this episode to the state it's in now, so please be kind!

Direct download: Retronauts_Vol._III_Episode_20__Listener_Mail.mp3
Category:Video Games -- posted at: 7:30am PDT

By our powers combined! (With the backing of Larry Froncek.) We delve into Capcom's NES years, also known as the point at which a fledgling arcade developer became a world-class console powerhouse.

Direct download: Retronauts_Pocket_Episode_19_-_Capcom_on_NES.mp3
Category:general -- posted at: 5:31pm PDT

Backer Tyler Castro joins us to discuss the flip side of our game magazines episode: Nintendo Power. Why does this propaganda rag command such affection among Gen-X types? We, the brainwashed, explore the Barnum principles behind its succcess. 

Direct download: Retronauts_Vol._III_Episode_19_-_Nintendo_Power.mp3
Category:Video Games -- posted at: 5:32am PDT

Pocket Episode 18: Nintendo Merchandise

Make room for a big bowl of Nintendo Cereal System as we take a quick look at the absurdity of classic Mario and friends merchandise from its kind-of-golden years.

Direct download: Retronauts_Pocket_Episode_18_-_Nintendo_Merchandise.mp3
Category:general -- posted at: 11:47pm PDT

Retronauts Vol. III Episode 18: Video Game Media

GamePro? EGM? Next Generation? Household names — if you were a household of game nerds, that is. We flip through the pages of game magazines and websites in their best and most formative years.

Direct download: Retronauts_Vol._III_Episode_18_-_Video_Game_Media.mp3
Category:general -- posted at: 12:17am PDT

Retronauts Pocket Episode 17: Another World/Out of this World

Matsuba! Regardless of how you interpret this alien expression, Eric Chahi's Out of this World (or Another World to our European friends) wowed its early-'90s audience with its enigmatic atmosphere and lack of respect for convention -- which is probably why it remains so playable today. Join Bob Mackey, Ray Barnholt, Jeremy Parish, and Watch Out for Fireballs' Gary Butterfield as the Retronauts travel to hostile, new worlds and befriend hulking (but pleasant) humanoids.

Direct download: Retronauts_Pocket_Episode_17__Another_World_Out_of_this_World.mp3
Category:general -- posted at: 8:50am PDT

Retronauts Vol. III Episode 17: Parappa the Rapper Series

In those oh-so optimistic '90s, Parappa the Rapper taught an entire generation there's no shame in playing a game about a paper-thin puppy who raps about pooping. But when the end of the decade saw a sequel about a guitar-playing lamb, our love affair with musically adept cartoon animals was over. Join Bob Mackey, Ray Barnholt, Jeremy Parish, and Gamasutra's Christian Nutt as the Retronauts discuss the Parappa the Rapper series and get cocky, even in the face of potential rockiness.

Direct download: Retronauts_Vol._III_Episode_17__Parappa_the_Rapper_Series.mp3
Category:Video Games -- posted at: 7:00am PDT

By request of Jeff Tibayan, we follow up on last week's Yasumi Matsuno episode with an in-depth look at the lore and evolution of Matsuno's largest single body of work (plus some other games) to date: The Ivalice series.

Direct download: 35_Retronauts_Pocket_Episode_16_-_Ivalice.mp3
Category:Video Games -- posted at: 6:34pm PDT

Retronauts Vol. III Episode 16: Yasumi Matsuno

By request of supporter Hugh Franck, we delve into the complex (and often very earth-tone) world of Yasumi Matsuno, from the early Quest era all the way through the recent Unsung Story Kickstarter. 

Direct download: Retronauts_Vol._III_Episode_16_-_Yasumi_Matsuno.mp3
Category:general -- posted at: 2:21pm PDT

Retronauts Pocket Episode 15: Destiny of an Emperor

Ancient Chinese novel meets 1980s Japanese manga meets 1990 video game. We discuss the finer points of Capcom's NES role-playing game Destiny of an Emperor.

Direct download: Retronauts_Pocket_Episode_15_-_Destiny_of_an_Emperor.mp3
Category:general -- posted at: 9:00am PDT

Retronauts Vol. III Episode 15: Retro Compilations

Yes, even retro collections can be retro. We discuss the highlights and lowlights of classic game packs of the past 20 years, like Namco Museum, Sega Ages, and more.

Direct download: Retronauts_Vol._III_Episode_15_-_Retro_Compilations.mp3
Category:general -- posted at: 9:00am PDT

Retronauts Pocket Episode 14: Baldur's Gate

In 1998, Bioware changed the face of RPGs with Baldur's Gate, which did an amazing job of translating the complex mechanics of Dungeons and Dragons into video game form--and not just the dungeon crawly stuff. Join Bob Mackey, Jeremy Parish, Ray Barnholt and Jason Wilson as they discuss one of BioWare's best and gather their party before venturing forth.

Direct download: Retronauts_Pocket_Episode_14__Baldurs_Gate.mp3
Category:Video Games -- posted at: 8:17pm PDT

Retronauts Vol. III Episode 14 - Harvest Moon

For over 15 years, the Harvest Moon series has been teaching sickly indoor kids the virtues of tilling the land, petting the chickens, and having low-wage serfs do most of the dirty work. Join Bob Mackey, Jeremy Parish, Ray Barnholt, and special guest backer Adam Fitch as the Retronauts explore this prolific farming sim series, and maybe -- just maybe -- raise each other's affection levels in the process.

Direct download: Retronauts_Vol._III_Episode_14__Harvest_Moon.mp3
Category:general -- posted at: 12:34pm PDT

Retronauts Pocket Episode 13: Pre-Video Arcade Gaming

It's the most retro Retronauts ever as we look at the roots of video games in the form of pre-video arcade games. Ski-ball! Kinetoscopes! Electromechanical target galleries! Even WE aren't this old. Sam Claiborn joins Jeremy, Ray, and Bob.

Direct download: Retronauts_Pocket_Episode_13_-_Pre-Video_Arcade_Gaming.mp3
Category:Video Games -- posted at: 4:38am PDT

We enter the new year by talking about -- what else? -- very old years. IGN's Sam Claiborn joins Jeremy, Bob, and Ray for a discussion of the golden era of the American arcade. Digressions abound!

Direct download: 28_Retronauts_Vol._III_Episode_3_-_The_Golden_Age_of_the_Arcade.mp3
Category:Video Games -- posted at: 12:00am PDT

Retronauts Pocket Episode 12: Quake

We go over a brief history of id Software’s original release of the PC first-person shooter Quake, including the finer points of the game and the innovations it helped jumpstart. Or is that rocket-jumpstart?

Direct download: Retronauts_Pocket_Episode_12_-_Quake.mp3
Category:general -- posted at: 10:00am PDT

Retronauts Holiday 2013 Extravaganza

It doesn't matter whether you've been naughty or nice -- the Retronauts are back with another holiday spectacular to fill your sinful ears with delight. Join Bob Mackey, Jeremy Parish, Ray Barnholt, and special guest Chris Antista as the crew discusses Christmas specials from The Super Mario Bros. Super Show and Super Mario World, and curses the uncaring god who would let such things happen. (NOTE: This episode has a few audio issues due to unexpected interference from territorial wolves. Sorry!)

Direct download: Retronauts_Holiday_2013_Extravaganza.mp3
Category:Video Games -- posted at: 7:02am PDT

Retronauts Vol. III Episode 12 - Wrestlenauts

We discuss the surprisingly rich and legitimate history of wrestling games, with the best and worst games from the 8 to 32-bit eras and (hopefully) beyond, with guests Michael Donahoe, Henry Gilbert and Dave Rudden.

Direct download: Retronauts_Vol._III_Episode_12_-_Wrestlenauts.mp3
Category:general -- posted at: 9:00am PDT

Retronauts Pocket Episode 11 - The Minnesota Educational Computing Corporation (MECC)

If you're a child of the '80s, you may remember whiling away valuable school hours planted in front of an Apple IIe, playing one of the many games developed by the Minnesota Educational Computing Corporation. From munching numbers to carving a path to the bounty of Oregon, the fine people of MECC gave plenty of kids a respite from long division and the shame of gym class -- and we thank them for it. Join Bob Mackey, Ray Barnholt, and Jeremy Parish as the Retronauts crew explores the wonderful world of Midwestern edutainment.


Retronauts Vol. III Episode 11 - The History of Video Game Voice Acting

From Berzerk's creepy robot barks to Metal Gear Solid's overwrought death monologues, voice acting has been a major element of video games -- but just how did we get to where we are today? Join Bob Mackey, Jeremy Parish, Ray Barnholt and special backer guest Chris Doucette as they dine on Jill sandwiches, sit in rocket lawn chairs, and explore the mysteries of video game voice acting.

Direct download: Retronauts_Vol._III_Episode_11_The_History_of_Video_Game_Voice_Acting.mp3
Category:general -- posted at: 9:13am PDT

IGN's Sam Claiborn joins Jeremy, Bob, and Ray to explore more of the roots of classic games by discussing the influence of Star Wars (if any!) on the medium.

Direct download: Retronauts_Pocket_Episode_10_-_Roots_-_Star_Wars.mp3
Category:general -- posted at: 5:48am PDT

Live from Japan! Kickstarter backer Dan Feit joins Jeremy Parish, Kat Bailey, Shane Bettenhausen, Mark MacDonald, John Ricciardi, and Kyle McLain to answer the most important question: What was the golden era of Japanese games?

Direct download: Retronauts_Vol._III_Episode_10_-_Japans_Golden_Age.mp3
Category:general -- posted at: 4:30am PDT

Retronauts Pocket Episode 9 - Super NES Accessories

Not a lot of memorable accessories hit the Super NES back in the day, but the ones that do still have some stories behind them. We talk about the mice, guns, and bikes — yes, bikes — that were made for the 16-bit powerhouse.

Direct download: Retronauts_Pocket_Episode_9_-_Super_NES_Accessories.mp3
Category:general -- posted at: 9:00am PDT

Retronauts Vol. III Episode 9: Konami Arcade Beat-Em-Ups

We love the Ninja Turtles and Simpsons arcade games, but what other similar games did Konami make back then? Guest Matt Leone rejoins us for this backer-requested topic on Konami’s beat-em-up lineage.

Direct download: Retronauts_Vol._III_Episode_9_-_Konami_Arcade_Beat-Em-Ups.mp3
Category:general -- posted at: 10:47pm PDT

Retronauts Pocket Episode 8 - Jaws & Friday the 13th

In the late '80s, Lewis J. Norman had a dream: delivering children awful video game adaptations of movies way out of their age range. But are these 8-bit monsters really just misunderstood? Join Bob Mackey, Ray Barnholt, and special guests Brett Elston and Chris Antista as they uncover the dark truths of Jaws and Friday the 13th for the NES, and brave the horrors of mechanical sharks and machete-wielding goalies.

Direct download: Retronauts_Pocket_Episode_8_-_Jaws__Friday_the_13th.mp3
Category:general -- posted at: 4:45pm PDT

Retronauts Vol. III Episode 8: Fan Translations

On this episode, we examine the achievements of gaming's true heroes: the selfless hackers who spend weeks, months, and years translating some of the most amazing games that never left Japan -- and for free! Join Bob Mackey, Ray Barnholt, and the Laser Time Network's Chris Antista and Brett Elston for a discussion of the fan translation scene, and a thorough countdown of the top 12 fan translated games you should play.

Direct download: Retronauts_Vol._III_Episode_8__Fan_Translations.mp3
Category:Video Games -- posted at: 9:47am PDT

Retronauts Special 2 - Portland Retro Gaming Expo Live 2013

Hold onto your beards and fashionable second-hand clothing -- the Retronauts are in Portland and ready to rock. And by "rock" we mean "talk about the Mega Drive/Sega Genesis' 25th birthday." Join Bob Mackey, Ray Barnholt, Gary Butterfield, Kole Ross, and Kevin Gifford as they pay their proper respects to Sega's most successful console in front of a live audience.

Direct download: Retronauts_Special_2_-_Portland_Retro_Gaming_Expo_Live_2013.mp3
Category:Video Games -- posted at: 5:52pm PDT

By request of backer Daniel Worthington, Bob, Ray, and Jeremy delve into the history of 16-bit RPG masters Quintet… or at least as much history as we can dig up. Those guys were pretty mysterious.

Direct download: Retronauts_Pocket_Episode_7_-_Quintet__Illusion_of_Gaia.mp3
Category:general -- posted at: 9:34am PDT

Retronauts backer James Eldred of LostTurntable.com joins Jeremy, Bob, and Ray to talk about the highs and lows of the history of video game music in this nearly two-hour ramblefest.

Direct download: Retronauts_Vol._III_Episode_7_-_Game_Music_Redux_-_9.30.13.mp3
Category:Video Games -- posted at: 10:18pm PDT

Retronauts Pocket Episode 6: Genesis Accessories

The history of Sega Genesis accessories went from mundane to insane in just a few short years. We touch on the modems, mice, Menacers and Activators of Sega's 16-bit powerhouse.

Direct download: Retronauts_Pocket_Episode_6_-_Genesis_Accessories.mp3
Category:general -- posted at: 8:01pm PDT

Retronauts Vol. III Episode 6: Arcade Racing Games

From jalopies to supercars (so to speak), we discuss 40 years of arcade-based driving games. Old friend and arcade game expert Matt Leone joins us to run through a pile of notable rubber-burning, quarter-munching experiences, and where they might be headed.

Direct download: Retronauts_Vol._III_Episode_6_-_Arcade_Racing_Games.mp3
Category:general -- posted at: 9:27pm PDT

Retronauts Pocket Episode 5: The Media vs. NintendoMania

In what could be the most John Stossel-heavy Retronauts episode of all time (we hope), your favorite classic gaming buddies and special guest Henry Gilbert (of GamesRadar) take a look at how the media reacted to Nintendo conquering a generation of children in the late '80s. Sit back, relax, and get ready to hear middle-aged adults growing progressively crankier about how kids can't stop playing those damned vidya games.

Direct download: Retronauts_Pocket_Episode_5_-_The_Media_vs._NintendoMania.mp3
Category:general -- posted at: 12:19pm PDT

Retronauts Vol. III Episode 5 - The History of Video Game Violence

Video games have been no stranger to scandal; even before the first splash of digital blood could be rendered on our TV screens, gaming threatened to warp minds, steal souls, and possibly, lead to rampant slackerism. Join the Retronauts crew as they explore the many smear campaigns levied towards gaming throughout the decades, mostly by clueless opportunists who couldn't see the clean, wholesome fun at work in every Murder Simulator.

Direct download: Retronauts_Vol._III_Episode_5__The_History_of_Video_Game_Violence.mp3
Category:general -- posted at: 8:18am PDT

Welcome to our very first backer-determined episode! At the behest of David Epp, Jeremy, Bob, Ray, and Sharkey talk about Ultima IV: Quest of the Avatar and how games have been influenced by (but never quite matched) its morality system.

Direct download: 09_Retronauts_Pocket_Episode_4_-_Ultima_IV_-_August_26_2013.mp3
Category:general -- posted at: 9:48am PDT

Retronauts alumnus Scott Sharkey returns from his 40 weeks of wandering in the desert to join us for a look back at the history of Atari, from the early days of the American arcade through the glory times of the 2600 and on to the sad dissolution that followed. Jeremy Parish hosts, with Bob Mackey on play-by-play and Ray on color.

Direct download: Retronauts_Vol._III_Episode_4_-_Atari.mp3
Category:Video Games -- posted at: 8:38am PDT

Live from Seattle! Jeremy, Bob, and Ray went to this year's Seattle Retro Gaming Expo to talk about their favorite summer video game memories; then they open the floor to the crowd, which responds in kind.

Direct download: Retronauts_Special_1_-_Seattle_Retro_Gaming_Expo_Live_2013.mp3
Category:Video Games -- posted at: 7:53am PDT

Retronauts Pocket Episode 3: NES Accessories

There's more to retro games than just games -- there's also buttons, sticks, gloves, and any other wacky thing that can be engineered. Ray, Bob and Jeremy have a brief round-up of just some of the peripherals that stuck out in our minds during the NES era.

Direct download: Retronauts_Pocket_Episode_3_-_NES_Accessories.mp3
Category:general -- posted at: 11:11am PDT

Retronauts Vol. III Episode 3: Ninja Gaiden

Dragon swords, demon birds, and Draconian action gameplay -- these are the pillars of Ninja Gaiden. The Retronauts crew offers a primer on Tecmo's celebrated action series, exploring the arcade, Nintendo, and Sega eras of Ryu Hayabusa's many adventures. Plus, talk of recent Game Gear releases on Virtual Console, and multiple interruptions by our special "guest."

Direct download: Retronauts_Vol_III_Episode_3_-_Ninja_Gaiden.mp3
Category:general -- posted at: 9:00am PDT

Retronauts Pocket Episode 2: Captain N: The Game Master

Nearly 25 years ago, one of Nintendo's most successful marketing tools infected millions of children with the help of broadcast television: Captain N: The Game Master. Join Bob Mackey, Jeremy Parish, and Ray Barnholt as they examine the first episode of the show and try not to get too distracted by King Hippo's exquisitely drawn nipples.

Direct download: Retronauts_Pocket_Episode_2_-_Captain_N__The_Game_Master.mp3
Category:Video Games -- posted at: 1:30pm PDT

Retronauts Vol. III Ep. 2: Wario Land

Wario's been adventuring solo for nearly twenty years, though Nintendo's evil answer to Mario is mostly known for his micro-game legacy. Join Bob Mackey, Jeremy Parish, Ray Barnholt, and Kat Bailey as they peer back a bit further into this character's past.

Direct download: Retronauts_Vol._III_Episode_2_Wario_Land.mp3
Category:Video Games -- posted at: 9:27am PDT

Retronauts Pocket Episode 1: Progressive Rock

We step outside the bounds of tradition to look at some of the influences that shape the games we love. This time, we talk about progressive rock (such as it was) and its impact on countless game composers. Special guest Dr. Sparkle (Chrontendo) joins Jeremy, Bob, and Ray.

Direct download: Retronauts_Pocket_Episode_1_-_Progressive_Rock_-_July_11_2013.mp3
Category:general -- posted at: 7:08am PDT

Retronauts Vol. III Ep. 1: Launches

We're back! By the power of crowdfunding! Retronauts launches a new season by marking the 30th anniversary of three crucial Japanese consoles: Famicom, SG-1000, and MSX. Featuring the voice of Chrontendo's Dr. Sparkle and a lovely new musical theme.

Host: Jeremy Parish. With Ray Barnholt, Bob Mackey, and Dr. Sparkle.

Direct download: Retronauts_Vol._III_Episode_1.mp3
Category:Video Games -- posted at: 7:35am PDT